Excuse the clickbait title, it isn’t to mean ANY game is good for learning, just that there are principles in games that we can use in learning to help you learn better.
In Computing we want students to try things. In Python, Flowol, Kodu, Spreadsheets, Audacity and more, we want you to try things. If it doesn’t work there’s an undo button and you can try something else. You won’t get into trouble for trying to write some code in an obscure way, we may suggest optimisations, but if it works then it’s not wrong.
Don’t fear trying something and getting it wrong. Try things and then figure out what didn’t work and how to improve it. We carry this principle over to our homework. If you do the SAM Learning ‘test’ and get 10%, that’s no problem, you can try it again. See where you made the mistake and improve, at everything.